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The project JALECOlle Famicom Ver./which continuously releases Jaleco's Famicom titles, has begun!

JALECOlle Famicom Ver. img

Headline image with the text '10 titles will be released consecutively starting from August 1, 2024!!

Headline image with the text 'What is JALECOlle?

When it comes to Jaleco's Famicom titles,

think challenging, B-grade, and quirky...

Among them, there are those that quietly captivate people with a certain irresistible charm.

Now is the time to gather them and unleash them with new energy.

Not 'City Connection' or 'Ninja JaJaMaru-kun',

but those that have continued to slumber even after 40 years of the Famicom.

The time has come to awaken them.

"JALECOlle Famicom Ver." launches.

Focusing on action games, 10 titles plus extras will be released consecutively.

For those who couldn’t clear them back then. For those seeing these titles for the first time now.

Let's get our brains in gear!

Master them all with your own hands.

JALECOlle Famicom Ver. 'ROD LAND' banner
JALECOlle Famicom Ver. 2nd Anniversary Banner IMG
City Connection 20th Anniversary Special Web Site Banner IMG
To the JALECOlle Famicom Ver. Topics Page IMG

Headline image with the text 'JALECOlle Lineup

Pinball Quest img

Pinball Quest (1989)

Yokai Club img

Yokai Club (1987)

Bio Warrior DAN The  Increaser War img

Bio Warrior DAN The Increaser War (1987)

Saiyuuki World IMG

Saiyuuki World(1988)

PIZZA POP!

PIZZA POP!(1992)

Magic John IMG

Magic John(1990)

“Saiyuuki World II - The Demon God of Heaven -” IMG.

Saiyuuki World II - The Demon God of Heaven -(1990)

“ROD LAND” image visual IMG.

ROD LAND (1992)

“Esper Boukentai: The Demon King’s Fortress” image visual IMG.

Esper Boukentai: The Demon King’s Fortress (1987)

“A Boy and His Blob: Trouble on Blobolonia” image visual IMG.

A Boy and His Blob: Trouble on Blobolonia (1990)

Headline image with the text 'List of JALECOlle Titles Distributed'

JCF-10
JALECOlle Famicom Ver. EA Boy and His Blob: Trouble on Blobolonia

A Boy and His Blob: Trouble on Blobolonia

Special New Features

To the Nintendo e-Shop Page

Coming in 2027


Coming Soon

JCF-09
JALECOlle Famicom Ver. Esper Boukentai: The Demon King’s Fortress

Esper Boukentai: The Demon King’s Fortress

Special New Features

To the Nintendo e-Shop Page

Coming in 2026


Coming Soon

JCF-08
JALECOlle Famicom Ver. Rod Land

ROD LAND (2 in 1)

Special New Features

To the Nintendo e-Shop Page

August 6, 2026


Now on sale

JCF-07
JALECOlle Famicom Ver. Saiyuuki World Ⅱ- The Demon God of Heaven - & WHOMP'EM (2 in 1)

Saiyuuki World Ⅱ- The Demon God of Heaven - & WHOMP'EM
(2 in 1)

Special New Features

To the Nintendo e-Shop Page

August-7, 2025 at 12:00 AM (JST)


Now on sale

JCF-06
JALECOlle Famicom Ver. Magic John & Totally RAD

Magic John & Totally RAD
(2 in 1)

Special new feature

To the Nintendo e-Shop page

April 24, 2025


Now on sale

JCF-05
JALECOlle Famicom Ver. PIZZA POP!

PIZZA POP!
(2 in 1)

Special new feature

To the Nintendo e-Shop page

December 26, 2024


Now on sale

JCF-04
JALECOlle Famicom Ver. Saiyuuki World

Saiyuuki World

Special New Features

To the Nintendo e-Shop Page

December 19, 2024


Now on sale

JCF-03
JALECOlle Famicom Ver. Bio Warrior DAN The Increaser War

Bio Warrior DAN
The Increaser War

Special new feature

To the Nintendo e-Shop page

September 26, 2024


Now on sale

JCF-02
JALECOlle Famicom Ver. Yokai Club

Yokai Club

Special new feature

To the Nintendo e-Shop page

August 8, 2024


Now on sale

JCF-01
JALECOlle Famicom Ver. Pinball Quest(2in1)

Pinball Quest
(2 in 1)

Special new feature

To the Nintendo e-Shop page

August 1, 2024


Now on sale

Headline image with the text 'JALECOlle Common New Feature

New Feature 1 Rewind

Rewind img

Quickly undo mistakes with intuitive controls!

By pressing the rewind button, you can rewind to any desired point.

(Note: This feature can be toggled ON/OFF in the options.)

New Feature 2 Quick Save/Load

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Easily save and load at any point you like. You can save up to 12 slots.

New Feature 3 Simple Achievement Display

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You can display the simple progress of achievements.

*The display can be toggled ON/OFF in the options.

New Feature 4 Simple Timer

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You can record the time from the beginning of the adventure to the defeat of the final boss. Try to beat your best time!

*The display can be toggled ON/OFF in the options

New Feature 5 Subtitle Guide

Subtitle Guide img

English-to-Japanese and Japanese-to-English subtitles are displayed during key story and gameplay moments.

Subtitles also provide additional explanations for things that may be unclear, such as item effects.

※Subtitles can be turned ON or OFF from the Options menu.

Headline image with the text JALECOlle Common Surprises

Extra

Extra

You can view the original package designs and instruction manuals.

*The instruction manuals can also be viewed from each game's menu.。

Achievement

Achievement img

In-game achievements included! Explore and enjoy every aspect of each game.

Title BGM

Title BGM img

Throughout the series, the title BGM has been revamped with arrangements unique to each game. Enjoy the arrangements by the composer Daisuke Matsumoto, who has created numerous masterpieces, for each title.

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Pinball ACT・RPG
Pinball Quest Japanese Version Famicom Cartridge
Pinball Quest NES Cartridge img
Famicom: Pinball Quest Gameplay Screen 1
Famicom: Pinball Quest Gameplay Screen 2
Famicom: Pinball Quest Gameplay Screen 3
Famicom: Pinball Quest Gameplay Screen 4

Pinball Quest(1989)

Enjoy the thrill of pinball and the story of an RPG at the same time!

Featuring the first-ever Quest Mode 'R.P.G' in a pinball game! Control the protagonist, Ball-kun, to challenge all six stages and rescue the princess, Miss Flipper, trapped at the top floor of the castle! In the "Black Market" midway through the stages, you can buy items like flippers and stoppers to increase your attack power and gain advantages in the battlefield. The game is packed with RPG-style enhancements. Additionally, you can enjoy various gameplay modes across three different pinball tables!

Pinball Quest Japanese Version Famicom Cartridge
Pinball Quest NES Cartridge img
Famicom: Pinball Quest Gameplay Screen 1
Famicom: Pinball Quest Gameplay Screen 2
Famicom: Pinball Quest Gameplay Screen 3
Famicom: Pinball Quest Gameplay Screen 4
Psychic Power ACT
Yokai Club Cartridge Famicom img
Famicom: Yokai Club Gameplay Screen 1
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Famicom: Yokai Club Gameplay Screen 3
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Famicom: Yokai Club Gameplay Screen 5

Yokai Club (1987)

An intense Psychic Power Action game depicting the fierce battle between Yokai Power and Psychic Power!

Conquer the six "Interdimensional Zones " and defeat the Yokai Emperor Gals!

The Haunted Mansion, Yokai Forest, City of Bones... Defeat the fearsome Yokai awaiting in each stage and make your way to the final stronghold of the Yokai Emperor Gals, the Demon Castle!

Each stage is scattered with numerous items left behind by Akira's ancestors, who once fought against the Yokai Emperor.

In the "Interdimensional Zones " controlled by the Yokai Emperor, there are Yokai immune to Akira's first awakened psychic power, the "Psycho Stinger. " Therefore, enhance your psychic abilities to gain the strength needed to defeat the Yokai army.

Yokai Club Cartridge Famicom img
Famicom: Yokai Club Gameplay Screen 1
Famicom: Yokai Club Gameplay Screen 2
Famicom: Yokai Club Gameplay Screen 3
Famicom: Yokai Club Gameplay Screen 4
Famicom: Yokai Club Gameplay Screen 5
Bio-Pank Time Loop ACT・AVG
Bio Warrior DAN The  Increaser War Famicom Cartridge img
Famicom: Bio Warrior DAN The  Increaser War Gameplay Screen 1
Famicom: Bio Warrior DAN The  Increaser War Gameplay Screen 2
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Famicom: Bio Warrior DAN The  Increaser War Gameplay Screen 5

Bio Warrior DAN The Increaser War(1987)

Entrusted with the final hope along with biotechnology to save Earth in the year 2081. His name is DAN.

The mission of DAN is to defeat the God Increaser, the parent of all Increasers.

To do so, it is necessary to confront the five types of Mother Increasers in the five different areas.

The Increaser colonies are very complex. Gather hints from the inhabitants and equip yourself with weapons to prepare for the battles.

Initially, you only possess a Heat Knife, but during the adventure, you will uncover the secrets of DAN...

Bio Warrior DAN The  Increaser War Famicom Cartridge img
Famicom: Bio Warrior DAN The  Increaser War Gameplay Screen 1
Famicom: Bio Warrior DAN The  Increaser War Gameplay Screen 2
Famicom: Bio Warrior DAN The  Increaser War Gameplay Screen 3
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Famicom: Bio Warrior DAN The  Increaser War Gameplay Screen 5
Action RPG
Saiyuuki World Famicom Cartridge IMG
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Saiyuuki World(1988)

The setting is Chang'an. Defeat the resurrected Bull Demon King and restore peace!

Sun Wukong has returned from Tianzhu, bringing peace to Chang'an.

However, the Bull Demon King, who was thought to have been defeated, reappears and seizes Master Tang Sanzang and the scriptures.

Under the command of the Buddha, Wukong rises once again.

Gather powerful weapons and items as you defeat the demons scattered across the Tang Dynasty.

There are also some brain-teasing puzzles to solve.

Rely on the help of former companions and hints from people you assist during your journey as you aim to reach the Bull Demon King's residence in Flaming Mountain.

Saiyuuki World Famicom Cartridge IMG
Famicom: Saiyuuki World Gameplay Screen 1 IMG
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Pizza Delivery Action
PIZZA POP! Famicom Cartridge IMG
Famicom: PIZZA POP! Gameplay Screen 1 IMG
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PIZZA POP!(1992)

A Pizza Delivery Action game where you dash through the city with a pizza in hand every day!

The protagonist is Kid, a pizza shop employee.

Deliver pizzas within the given time to buy a beautiful ring for his girlfriend.

But the road to love is not easy.

His rival Nick will try to get in the way at every turn.

Don’t let Nick’s interference stop you—make your customers smile and bring happiness to your girlfriend. Go, Kid!

The game features seven stages packed with the flavors of pizza and youth, plus two bonus stages where you catch pizza dough tossed by the manager.

PIZZA POP! Famicom Cartridge IMG
Famicom: PIZZA POP! Gameplay Screen 1 IMG
Famicom: PIZZA POP! Gameplay Screen 2 IMG
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Famicom: PIZZA POP! Gameplay Screen 5 IMG
Super Magic ACT AVG
Magic John Famicom Cartridge IMG
Totally RAD NES Cartridge IMG
Famicom: Magic John Gameplay Screen 1 IMG
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Magic John(1990)

Confront bizarre enemies with a variety of magic tricks in this Super Magic Action game!

John, the protagonist and a huge fan of the legendary magician Mr. Pon, became his apprentice to learn magic and endured grueling days of training.

But one day, he is suddenly attacked by mysterious villains, and his girlfriend Yuu is kidnapped. Now is the time to put his training to the test.

Utilize transformation, healing, and attack magic to defeat the villains.

John dashes out of the amusement park, racing through American cityscapes and vast natural landscapes.

Ahead lies a shocking truth waiting to be uncovered.

Magic John Famicom Cartridge IMG
Totally RAD NES Cartridge IMG
Famicom: Magic John Gameplay Screen 1 IMG
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Magic Staff & Mystic Power Action
“Saiyuuki World II - The Demon God of Heaven -” Famicom cartridge IMG.
WHOMP'EM” NES Cartridge IMG.
Famicom: “Saiyuuki World II - The Demon God of Heaven -” gameplay screen 1 IMG.
Famicom: “Saiyuuki World II - The Demon God of Heaven -” gameplay screen 2 IMG.
Famicom: “Saiyuuki World II - The Demon God of Heaven -” gameplay screen 3 IMG.
Famicom: “Saiyuuki World II - The Demon God of Heaven -” gameplay screen 4 IMG.
Famicom: “Saiyuuki World II - The Demon God of Heaven -” gameplay screen 5 IMG.

Saiyuuki World II - The Demon God of Heaven -(1990)

Retrieve the seven Celestial Beads and defeat Mara! A stage-select style Magic Staff & mystic power action adventure!

The seven Celestial Beads, which maintain the balance of the universe, have been stolen by Mara, the supreme deity of the Realm of Desire.

Informed by Sanzo of the crisis in the heavens, Wukong once again takes up his Ruyi Staff and leaves his homeland, Mount Huaguo.

Travel across the six provinces of the mortal world and reclaim the Celestial Beads from the demon gods.

In addition to Magic Staff techniques like overhead defense and upward/downward thrusts while jumping, acquiring Celestial Beads grants you new mystic powers such as the Flame Blade, the Somersault Cloud, and the Cloning Staff.

Celestial Beads are obtained by clearing each stage (province).

Which stage to tackle first is entirely up to the player.

Forge your own strategy, gather your strength, and head for the Celestial Realm where Mara awaits.

“Saiyuuki World II - The Demon God of Heaven -” Famicom cartridge IMG.
WHOMP'EM” NES Cartridge IMG.
Famicom: “Saiyuuki World II - The Demon God of Heaven -” gameplay screen 1 IMG.
Famicom: “Saiyuuki World II - The Demon God of Heaven -” gameplay screen 2 IMG.
Famicom: “Saiyuuki World II - The Demon God of Heaven -” gameplay screen 3 IMG.
Famicom: “Saiyuuki World II - The Demon God of Heaven -” gameplay screen 4 IMG.
Famicom: “Saiyuuki World II - The Demon God of Heaven -” gameplay screen 5 IMG.
Stage-Based Fairy Action Game
“ROD LAND” Famicom cartridge IMG
“ROD LAND” NES Cartridge IMG
“ROD LAND” Famicom cartridge gameplay screen 1 IMG
“ROD LAND” Famicom cartridge gameplay screen 2 IMG
“ROD LAND” Famicom cartridge gameplay screen 3 IMG
“ROD LAND” Famicom cartridge gameplay screen 4 IMG
“ROD LAND” Famicom cartridge gameplay screen 5 IMG

ROD LAND (1992)

Climb the tower to reach Mama! A lively fixed-screen action game set in a fairy world, where you swing your magic wand with all your might!

The fairy siblings, Tam and Rit, lived happily with their Mama in a peaceful village.

But one day, a big ghost kidnapped their mother and took her away to the Tower of Maboots.

To rescue their captured mother, Tam and Rit take up their late father's magic rods and set out for the top of the tower, wearing the special shoes granted to them by the village chief.

Irresistible contrast! Adorably cute visuals meet hard-hitting action!

The core attack involves using your magic rod to grab enemies and slam them into the ground.

Jumping on enemies will briefly paralyze them.

Make use of powerful attack items and rainbow ladders you can place anywhere to move around freely.

Defeat all the enemies on screen to clear the stage.

There are also special stages where, unlike the usual fixed-screen levels, you can fire magical projectiles.

Defeat the boss waiting at the end of the map!

“ROD LAND” Famicom cartridge IMG
“ROD LAND” NES Cartridge IMG
“ROD LAND” Famicom cartridge gameplay screen 1 IMG
“ROD LAND” Famicom cartridge gameplay screen 2 IMG
“ROD LAND” Famicom cartridge gameplay screen 3 IMG
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“ROD LAND” Famicom cartridge gameplay screen 5 IMG
High-Jump Exploration Action RPG
“Esper Boukentai: The Demon King’s Fortress” Famicom cartridge IMG
“Esper Boukentai: The Demon King’s Fortress” Famicom cartridge gameplay screen 1 IMG
“Esper Boukentai: The Demon King’s Fortress” Famicom cartridge gameplay screen 2 IMG
“Esper Boukentai: The Demon King’s Fortress” Famicom cartridge gameplay screen 3 IMG
“Esper Boukentai: The Demon King’s Fortress” Famicom cartridge gameplay screen 4 IMG
“Esper Boukentai: The Demon King’s Fortress” Famicom cartridge gameplay screen 5 IMG

Esper Boukentai: The Demon King’s Fortress (1987)

Leap Across the Screen! Switch Between Five Espers and Explore the Demon King's Castle in This Action RPG

Guided by a mysterious voice, a boy named Akio steps into the Demon King's castle.

Search the castle for his four missing companions, then make use of each character's unique abilities as you uncover the secrets hidden within.

The game's signature action is its massive jump, with the height determined by how long you hold the button—powerful enough to send you soaring from one end of the screen to the other.

Switch between five ESPers, each with different strengths in speed, attack power, jumping ability, and hovering, as you explore the castle's intricate interior.

Inside the castle, even everyday objects and furniture—sofas, telephones, toasters, bookshelves, and more—will suddenly start talking to you.

Some offer useful hints or items, while others may attack without warning.

Gather information through conversation, overcome a variety of tricks and traps such as disappearing floors and hidden doors, and find your way to the Demon King!

“Esper Boukentai: The Demon King’s Fortress” Famicom cartridge IMG
“Esper Boukentai: The Demon King’s Fortress” Famicom cartridge gameplay screen 1 IMG
“Esper Boukentai: The Demon King’s Fortress” Famicom cartridge gameplay screen 2 IMG
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“Esper Boukentai: The Demon King’s Fortress” Famicom cartridge gameplay screen 4 IMG
“Esper Boukentai: The Demon King’s Fortress” Famicom cartridge gameplay screen 5 IMG
Puzzle-Adventure Action
“ROD LAND” Famicom cartridge IMG
“Esper Boukentai: The Demon King’s Fortress” Famicom cartridge gameplay screen 1 IMG
“Esper Boukentai: The Demon King’s Fortress” Famicom cartridge gameplay screen 2 IMG
“Esper Boukentai: The Demon King’s Fortress” Famicom cartridge gameplay screen 3 IMG
“Esper Boukentai: The Demon King’s Fortress” Famicom cartridge gameplay screen 4 IMG
“Esper Boukentai: The Demon King’s Fortress” Famicom cartridge gameplay screen 5 IMG

A Boy and His Blob: Trouble on Blobolonia (1990)

A Ladder, a Trampoline—even a Hole!? Transform Your Companion with Candy in This Action-Adventure

Blob, an alien whose home planet of Blobolonia has fallen under the rule of an evil emperor, comes to Earth in search of someone who can help him save it.

There he meets Boy, an adventure-loving kid who joins forces with Blob and sets out on a journey to defeat the emperor.

Depending on the flavor of candy he eats, Blob can transform into 14 different forms, including a ladder, trampoline, hole, bridge, and more.

Choose the right candy for each obstacle and situation, using Blob’s transformations to guide Boy toward his destination.

First, explore the underground caverns of Earth to collect treasure. Once you’ve obtained the vitamins you need, blast off in a rocket for Blobolonia!

Some offer useful hints or items, while others may attack without warning.

Overcome dangerous paths filled with falling rocks, water, and enemies, defeat the evil emperor, and restore peace to Blobolonia!

“ROD LAND” Famicom cartridge IMG
“Esper Boukentai: The Demon King’s Fortress” Famicom cartridge gameplay screen 1 IMG
“Esper Boukentai: The Demon King’s Fortress” Famicom cartridge gameplay screen 2 IMG
“Esper Boukentai: The Demon King’s Fortress” Famicom cartridge gameplay screen 3 IMG
“Esper Boukentai: The Demon King’s Fortress” Famicom cartridge gameplay screen 4 IMG
“Esper Boukentai: The Demon King’s Fortress” Famicom cartridge gameplay screen 5 IMG
Cybernetic Fist Action
“SHATTERHAND” NES Cartridge IMG
“SHATTERHAND” gameplay screen 1
“SHATTERHAND” gameplay screen 2
“SHATTERHAND” gameplay screen 3
“SHATTERHAND” gameplay screen 4
“SHATTERHAND” gameplay screen 5

SHATTERHAND(1991)

Knock Bullets Back with Your Fists! Crush the Mechanical Army with Eight Different Buddies in This Side-Scrolling Action Game

The year is 2030. Metal Command, a cyborg army bent on world domination, has launched a rebellion.

After losing both hands in battle, police officer Steve Hermann is fitted with cybernetic hands powerful enough to smash through metal. Taking on the codename “Shatterhand,” he rises to fight back.

Use devastating close-range punches to battle your way through a variety of areas, including factories, an underwater base, a research facility, and a ruined city.

This is a trial-and-error style action adventure where you must discover hidden items and switches, track down scattered keys, and proceed using precise control and intuition across each stage.

Collect three [α] and [β] letters along the way to summon one of eight different Satellite Robots based on the combination you assemble. Each robot supports you with its own unique weapon. Collect the same combination again, and you can transform into the invincible Heavy Armor Dynamo for a limited time.

Master the power of your fists and your Satellite Robots, and smash General Gus Grover, the commander of Metal Command!

©1991 – 2026 Winning Entertainment Group INC.

©CITY CONNECTION CO., LTD.

“SHATTERHAND” NES Cartridge IMG
“SHATTERHAND” gameplay screen 1
“SHATTERHAND” gameplay screen 2
“SHATTERHAND” gameplay screen 3
“SHATTERHAND” gameplay screen 4
“SHATTERHAND” gameplay screen 5
Trial-and-error style ninja action AVG
“The Last Ninja” NES Cartridge IMG
“The Last Ninja” gameplay screen 1
“The Last Ninja” gameplay screen 2
“The Last Ninja” gameplay screen 3
“The Last Ninja” gameplay screen 4
“The Last Ninja” gameplay screen 5

The Last Ninja(1991)

A 9th-century ninja rampages through Manhattan! Fueled by revenge and legacy, he crosses time and space to take on a trial-and-error style ninja action adventure!

Late 20th Century — New York, Manhattan.

Once robbed of his comrades by the hand of General Kunitoki in the 9th century,the lone ninja Armakuni finds himself hurled across time into this towering city.

From foreign city streets to underground sewers and high-security office buildings...

In a metropolis filled with traps and shadowy conspiracies, Armakuni walks alone, driven by the pride of his discipline.

This is a trial-and-error style action adventure where you must discover hidden items and switches, track down scattered keys, and proceed using precise control and intuition across each stage.

Spot the tricks, avoid the traps, and use your items wisely to carve out your path.

When all ninja missions are complete—

the name of the last ninja shall be etched into history.

©1982 – 2025 System 3 Software Limited. All Rights Reserved.

©CITY CONNECTION CO., LTD.

“The Last Ninja” NES Cartridge IMG
“The Last Ninja” gameplay screen 1
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